Players: There is no maximum number of players allowed on a team. All players must be listed on the roster and sign the Beehive Sport & Social Club waiver to play. Players may only play for one team.
The game will be played between 2 teams of 5 players each, 2 females and 3 males. If a team shows up with only one girl (and cannot find a sub) they may play with 1 girl and 3 guys. If the minimum number of players (4 players, with at least one female) do not show up within 10 minutes of the scheduled game time, a forfeit will be called.
T-Shirts: Beehive Sport & Social Club will provide each team with T-shirts for its roster. All players must wear the T-Shirt for each game. Players who do not wear the Beehive Sport & Social Club T-shirt will not be allowed to play. Players who are caught exchanging shirts will be sidelined, and if the players are not listed on the team roster, the team will forfeit the game and must pay a fine.
Court dimensions will be 52 feet by 26 feet with a 7 foot high net.
Back and side lines will be clearly marked.
The ball must pass over the net while in bounds to be legally returned.
The teams will play a best of 3 series of sets in order to determine the winner of the match
First service and service for a third game (if applicable) will be decided by a coin toss or equivalent (e.g. rock, paper, scissors).
Each of the first two sets is played to 21 points, a team must win by 2 points. If a third set is needed it will be played to 15. Games to 21 are capped at 26 and games to 15 at 17.
Points are scored in rally fashion (aka a point is scored after each and every serve).
The team who won the previous point gains the right to serve.
A server may catch or allow a bad toss to drop no more than 2 times. On the third attempt, the ball must be served or the point and service are granted to the opposing team.
A player continues to serve provided they win the point, if their team loses the point, a new player must serve the next time that team regains serve. All players on the court must rotate through service equally.
During a rally, a team must advance the ball over the net with a maximum of 3 hits.
Cupping or holding the ball is not permitted.
Substitutions will be allowed after each point.
A player may never touch the net, if they do, they lose the point. If both team touch the net, the team that touched it first will lose the point. Players may cross the underside of the net with half of one foot, if no contact or interference occurs with the other team’s players. Any further encroachment will result in loss of the point.
A player is allowed to reach one half of their hand over the plane of the net. Any further encroachment will result in loss of the point.
Serves may not be blocked or spiked.
Halftime Games and Theme Weeks
Halftime games are judged by the official, and the winning team will be awarded two points to start the second game of the match. Ties will result in no points being awarded.
Theme weeks are judged by the percentage of the team’s players participating in the theme week, as judged by the ratio of players present and participating to number of players listed on the roster. The winning team will be awarded two points to start the first game of the match. Ties will result in no points being awarded.
Balls: Game balls will be standard 9 ounce volleyballs. The balls will be provided by Beehive Sport & Social Club.
Officials: Beehive Sport & Social Club will provide an official for each match. Rules will be enforced primarily by an “honor system”. However, the Beehive Sport & Social Club official has final say over all decisions.
Team Substitution Rules
There is no limit on the number of substitutes that can be used in a regular season game, however certain conditions do apply (see below).
Players from other teams in the same division may not sub in an official game (a game that is not a forfeit). You must bring your own subs. This is to ensure no team will gain an unfair advantage by having a player on another team swing a game result. If a game is forfeited, any and all people may play.
Only certified subs may substitute for the playoffs. A certified sub is a substitute who has been cleared by the League Coordinator. The League Coordinator must be informed prior to week 6 of any certified sub. It is the team captain’s responsibility to do this. A certified sub may only play in another paid, rostered player’s spot.
Exceptions will be made for injuries. If a player gets hurt and cannot play, a substitute will be able to be certified by the League Coordinator after week 6. This does not apply to work conflicts, if a player has a work conflict, they must find a substitute prior to week 6. Exceptions for a work conflict will only be made under extreme circumstances and will be determined at the League Coordinator’s discretion.
In order to certify a sub: The team captain must inform the League Coordinator of the sub’s name and email so that they may be added to the roster as a certified sub. This must be done prior to week 6.
Unsportsmanlike Conduct: Any participant that does not conduct themselves in a sportsmanlike manner will be removed from the game.
Types of Illegal Conduct:
Unsportsmanlike conduct includes the following:
- Arguing with an official or with other players.
- Abusive or insulting language to a player or official.
- Throwing the ball at another player in an unsportsmanlike manner.
- Abuse of the “honor system.”
- Harassing others
- Acting inappropriately when challenging a refs call
- Not maintaining an attitude that is consistent with Beehive’s core values
In the event of unsportsmanlike conduct the following penalties will be sequentially enforced:
1st WTF-Team captain has a talk with the individual, notifies Dave/Jimbo
2nd WTF-Dave/Jimbo has a talk with the individual and suspended for one game
3rd WTF-Individual switches to a different team of Dave/Jimbo’s choosing
4th WTF-Removal from league and/or club
Fighting: Fighting will result in a player’s permanent suspension from participation in Beehive Sport & Social Club.